Services
- face setups (joints, blendShapes, combined)
- game rigs (compatible with game engines, UE, Unity)
- mocap support (Rokoko, HumanIK, iPhone AR, Dynamixyz etc.)
- VFX rigs (realistic setups, muscles, correctives, dynamics, wrinkles)
- cartoon rigs (stretching, bending, IK FK etc.)
- eshop (rigged assets, tutorials)
- pipeline compatible (adjusting rigs to your pipeline)
- animation tools (download here – Tools page)
- flexible project size (from single character to full feature production)
- modeling (cleanup, retopology, UVs)
- consulting (pre-production planning)
- artist contacts (let us help you find animators, modellers etc.)
Our Clients
About
RIG-IT.net is outsource rigging service based in Czech Republic. Our goal is to build robust and user-friendly character rigs for our clients and offer solution for this part of animation pipeline.
It was founded in 2015 by Jakub Krompolc bringing experience from leading industry companies with vision to develop flexible online service.
Our offices:
Atrium House
V Olsinach 2300/75
108 00 Praha 10
Czech Republic
Zamecke nam. 47
738 01 Frydek-Mistek
Czech Republic